This Means War!
Magic Pixel Games
Working on this game was a nice change in style and workflow. It was my first mobile based game and I was worried detail were going to be lost with having to lower polycount, but fortuantly enough that was not the case here. I had complete freedom to model everything in high detail and not worry too much about holding back. The style of texturing was fun too, a nice change with doing a more cartoon feel with all textures being hand painted. Details where extracted from the AO of the high poly, and finer details added through Photoshop. I really enjoyed the idea of starting with a basic structure/prop, and building upon it to make different levels of density to "beef" up the structure to look more powerful.