Time-lapse of 3D Modeling of Scom Character

Everyone loves a good time-lapse video! Here is one of myself 3D modeling in Maya a character from the talented artist, Scom. I used Maya primarily and then jumped into ZBrush for the final touches. This model was later used to be printed out as a 5 inch figurine. Hope you like it! Thanks for watching!!!

Escher Stylized Design

Been wanting to tackle for a while the idea of how to interpret an Escher painting in 3D. A little of a mind f*ck messing with perspectives and how to build it correctly, but I figured it out! This one is based off of his 1961 painting Waterfall. Diggin how this one came out with the style and chill vibe, and an ill beat to keep the head nodding by Flying Lotus.

Monster Fatty!!

Available NOW! Friday the 13th!!

With deadly sharp fangs and a creepy slithering snake like tongue, these little critters have been let loose and are roaming around the city. Snatch one up before they cause even more chaos!!

Height: 6 inches

Edition: 13

Material: high quality solid resin

Each figure is hand painted and assembled, slight variations between figures will be present.

Head over to my studios website Above the Clouds and place an order if you are interested in purchasing one.

Indiana Jones!

Another childhood memory kind of movie to work on. So many years and times I watched these movies. So fun I love the kind of movies I can end up working on.

Fast & Furious X

I remember watching the 1st one way back and to FAAAAASST FORWARD to now working on the 10th one… WILD!

Stunter

I put together this stunter video for my love of motorcycles and riding. Had some fun making this one, I modeled, rigged, and animated it all in maya, and post work done in after effects.

Song: Kendrick Lamar - m.A.A.d. City

Ghosted

Spent many months working on this project. Great comedy action flick, check it out on Apple TV!

Chupa!!

Chupa is out now on Netflix!! Proud of the work we did on this one. Hope everyone enjoys it!

Creed III

Over with the awesome team at Proof I worked as a postvis artist for this film. Mainly focusing on creating the stadiums the fights took place at in Maya, to then export over for final post in the Unreal Engine.

Super Nintendo World!!

Back in 2019 I was working on helping to create some structures for the new Super Nintendo World that is opening up at Universal Studios Hollywood. So glad to FINALLY see it opening up now 3 years later. As a kid at heart, this was another dream project. I played Mario Brothers and all of the other games for hours and hours.

Whyno Planter

Worked on this awesome idea with the talented Dez and Concrete Geometrics. It is 2 pieces, and it is intended to be a planter for plants, etc. Wonderful idea, the final outcome is for it to be made out of concrete. Check out more images of it here.

Shoutout LA

Shoutout LA reached out and wanted to get to know me a bit and how I started my studio Above the Clouds. Pretty rad!! thank you for the opportunity to share my work.

Check out the interview here on their website.

The Adam Project

Working over at Proof on some pre and post visualization work for this film. Came out great! Out now on Netflix. GO WATCH IT!

Cheech Graff Sculpture

I’ve always been a fan of graffiti, so I wanted to 3D model and print a piece I created of my nickname Cheech. I love it! it came out just like I wanted! From the modeling, to sanding, filling, and painting it was all a fun process.