Transformers: Revenge of the Fallen
Activision - Luxoflux
Working on Transformers was my inner childs dream project. I spent the better part of the beginning of the project working on single player levels and assets contributing to level design as well. A majority of my time was spent on creating multiplayer maps. I fortuantly had the freedom on some of the levels to make a few maps on my own. Buildings played a big role in this project, so understanding tiling textures, and modular pieces to be used repreatedly throughout the level was crucial. Learning how to break up large spaces with building attachments like pipes, fire escapes, fencing, windows, etc. helped greatly in varying up the cityscape.